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Colour wheels, curves, LUTs and HSL run on your graphics card in preview and export, with scopes and a before-and-after wipe. HDR phone footage is converted when you import it.

Free during launch. No account, no watermark.

Wheels, curves, LUTs and HSL on the graphics card, with scopes, and HDR footage converted on import.

  1. Grade in the Color tab

    Wheels, curves, LUT and HSL run as one chain on the graphics card, with the processor as a fallback.

  2. Read the scopes

    Scopes read the same frame the export renders, and a wipe compares before and after.

  3. Bring in HDR

    Evaloon detects HDR clips at import and makes an SDR copy to edit. If the conversion fails, it keeps the original and warns you.

  4. Export what you graded

    If grading fails during an export, it retries once on a fresh engine and then stops, instead of writing ungraded frames.

Can the AI grade for me?

The AI chat and MCP agents can set a clip's grade: wheels, curves, LUT, HSL, temperature and tint.

What happens to my HDR original?

It is kept. You edit the SDR copy made at import.

Does it do green screen?

Yes. Chroma key reaches the preview and the export, and alpha and luminance track mattes are there too.